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I have a question about optimizing the creation of objects (by using a pool to recycle objects instead of actual creation) in a game that I intend to run on Android. I use LibGDX for the game but I don't think that my question is dependent on that framework. Should I ask here (Programmers) or on Game Development?

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On the surface, it seems like it's perfectly on-topic here on Programmers. It's ultimately a design question to optimize your design for performance.

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