I have a question about optimizing the creation of objects (by using a pool to recycle objects instead of actual creation) in a game that I intend to run on Android. I use LibGDX for the game but I don't think that my question is dependent on that framework. Should I ask here (Programmers) or on Game Development?
1 Answer
On the surface, it seems like it's perfectly on-topic here on Programmers. It's ultimately a design question to optimize your design for performance.